- Full cycle of game development.
- Development of the game using your design-document.
- Creation of advertising games.
- We developed a modern server for MMOs, built on a microservice architecture. Game mechanics "untied" from the environment, which allows you to realize almost any game. The availability of the server significantly shortens the development time..
- We attend great importance to the architecture of the software, which allows us to use our experience in different projects and shorten the development time.
- A number of casual game mechanics have been developed that are well suited for gamification.
- Platforms: Windows, Mac, Android, iOS, Web (social networks).
- Client: Unity3D.
- Server: Java, REST/HTTPS, CassandraDB, AWS/other cloud services/dedicated server.