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Модуль навигации на объекте охраны
2D and 3D design
sketches, 2D art, 3D models, icons, interface design
Creating games
mobile game development
hidden objects, turn-based games, farms, city builders etc.
native applications for Android and iOS, enterprise beans
social network games
HTML 5, Flash, Unity3D
Navigation module on the security object

Navigation module on the security object

Genre: Security and safety


Navigation module on a guarded object.


Provides navigation through a 3D-model of the guarded object, shows sensor and camera placements and indication of their state. Using an editor, one can change camera and scanner stations.


  • Works with all facility configurations

  • Supports loading 3D-models more than in 20 different formats

  • Shows system state of scanners and cameras

  • Gives fast access to every scanner and camera

  • Uses context menu for sending commands to scanners and cameras

  • Allows to look through the building floor by floor

  • Shows possible dangers

  • A 3D-model object can be freely moved

  • Navigation is possible through keybord, mouse or touchpad, together or separately

  • One can change between given camera points

  • There is an editor for changing sensor and camera placements and creating new objects

  • It is possible to load data from scanners and cameras straight out of the system or indirectly usind a file




  • Client: Unity3D

  • Pairing with the customer system: scanning of sensors, camera managing, getting alarming eventsс


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