Contact for cooperation: [email protected]

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Quadcom Engine

Powerful modular engine for creating real-time and turn-based tactical, strategic, RPG and action games

Our advantages

Optimized Development Process

Minimized bugs and accelerated content production, with porting in mind.

Proprietary Modular Engine

Reduces technical risks and shortens development time.

MMO Expertise

Experience in building complex multiplayer architectures and projects.

Scalability

Capable of developing multiple projects in parallel without compromising quality.

Technology

Custom engine based on Unity3D

Our game engine is built on Unity3D and is compatible with most modern platforms.
comprehensive toolkit for creating tactical, strategy, RPG, and action games, designed for scalability and genre flexibility. Combines battle-tested architecture with cutting-edge hybrid mechanics.

Core Philosophy

We treat the engine as a living ecosystem:

Implemented Systems

Turn-based logic with customizable Action Points

Weapon logic: damage dealing/taking, armor penetration

Game Field Editor

Real-Time Movement and Combat Logic

Object Deformation

Effect Logic System (for characters and map cells)

Environmental destruction from attacks and movement

Hybrid battle system (seamless switch between real-time movement & turn-based battles)

Achievement System

Floor System

Character parameters, levels and progression

Multi-cell units (1×1, 3×3, and larger footprints)

Scenario Systems

Character Inventory

Precision Shot Mode

Weapon and armor customization system

«Modular» Characters Composed of Body Parts

Battle Interface

Trophy Collection System

Interactive Objects

Where It's Used

  1. Future War Tactics: SOF vs Alien Invasion — IGROMIR Award winner («Best Tactical Game»)
  2. Zombitality – Action game in development
  3. Tacticon – MMO demo with turn-based tactics

Build Your Tactical Masterpiece

Get started with our modular engine today! Request a demo, discuss customization, or join our developer community